Colin's latest outing has however been the victim of mixed reviews at best, many bemoaning the game's stagnant and clinical feel. There are of course notable exceptions, such as the Gran Turismo games, World Rally Championship, and of course Colin McRae Rally, titles which have at least tried to keep progressing the genre, despite the hefty constraints of it. Thus, games companies tend to take advantage of this audience, by slapping heavily branded but often insubstantial offerings in front of them at every opportunity safe in the knowledge that they're bound to take the bate. It's a problem of audience expectations, I suspect, as driving games - since the dawn of time, have been accepted as the staple gaming diet of the masses, who, lets face it, aren't always the most discerning of punters. I often find myself wondering quite why driving games are the toast of pretty much all gaming platforms when the differences between titles can at times seem decidedly small - if not non-existent.
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